Project FDF is going on strong. I've done a lot of pruning and refactoring to make the engine scalable. And today I had the idea of making the lighting dynamic. This is how it looks:
Jump for some elaboration.
Firstly, the lighting wasn't static a… more »
Cornerstone is a tough cookie. I had fun with what I've put together so far, however, the way it went isn't quite what I want for Cornerstone. I have decided to scale down. During the last week, which has also been my first week at university, I have b… more »